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Re: Post-Jorgenfist Travel/Plans Thread
Posted: Mon Aug 21, 2017 9:28 am
by Zen
[Supposes splitting up is OK as long as it isn't for too long...]
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Mon Aug 21, 2017 9:51 am
by Tahlvin
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Mon Aug 21, 2017 5:17 pm
by Phoebe
I will go cast my vote for overland, separate, on the assumption that Dothan wants to get back and have some extra time, others might want to get to Magnimar more quickly than the rest of us will move, and Dwyn could use some quiet time riding to think through all that just happened and unwind a little (unless the journey is eventful!).
I would be satisfied if we could do a "sending" to V. at the Fort and to the Priest of Erastil in Turtleback and say something like "Ogres returning to mountains north of you. May cause no trouble but be on lookout. Can you send us message quickly if they threaten?"
That way Dwyn is satisfied they were warned about the ogres, just in case, and we can find out whether they have the capability to warn us of problems. If they cannot send us a message in a similar way, perhaps we can continue to check in with them until we're able to visit in person. I assume at least a few of us could teleport out there now that we are all massively powered, should they detect any hostile movements from the ogres.
Anyway, if we are able to press "hold" on the Fort for a while, it would be nice to invest some time in the Sandpoint area, not just for the creation of items and visiting Magnimar, but to follow up on all the new insights we have. I'd almost rather visit Riddleport on the way back down, but again, we need some time. Down time good. Thinking time, investigating time, crafting time. I don't expect to get it, since all these subterranean ancient forces are clearly moving on their own timeline and not ours, but at least we can try.
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Tue Aug 22, 2017 10:39 am
by Tahlvin
We've got 5 out of 8 people who have voted! There's a little over 48 hours left to get your vote in!
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Thu Aug 24, 2017 5:16 am
by Tahlvin
There's a few more hours to get your vote in, or change your vote. Looks like everyone so far is in favor of splitting the party, with most favoring the overland group going straight to Sandpoint.
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Thu Aug 24, 2017 2:43 pm
by Eliahad
Given my current mental state (mine, not Illian's) I'm okay with whatever we decide.
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Thu Aug 24, 2017 3:55 pm
by DMDarcs
Treasure transport is going to need to take place overland. No simple teleporting on this (you can't teleport more than you can carry). You are carrying a vast amount of coinage. Mokmurian's lab equipment weighs several hundred pounds. Giant armor is bulky, as is the tapestry. There's also two dragon corpses that you're interested in bringing along as well.
I'm ruling that it will take the better part of a day to retrieve the coinage outside of the dragon's lair (the one way up on the high mountain), as well as pack everything up. This is all the group will be able to spend the day on. I'm going to assume a division of labor between retrieving, packing up, and building passable wagons/sleds to bring this equipment back. There are still the six dwarf prisoners. They will help with building the wagons, . You may want to think about compensating them.
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Thu Aug 24, 2017 4:04 pm
by Mike
Re: Post-Jorgenfist Travel/Plans Thread
Posted: Thu Aug 24, 2017 4:58 pm
by Tahlvin
Sounds good.