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Nerd Pride Radio • Working on a Thing
Page 1 of 1

Working on a Thing

Posted: Thu Apr 21, 2016 8:59 pm
by Cazmonster
So, I got to test drive a prototype of a game with some youngsters. They liked it. The game needs a lot of polish, but I figured I would share pictures with you fine folks.

https://drive.google.com/open?id=0B5oJA ... jlidnozWW8
https://drive.google.com/open?id=0B5oJA ... U5lUmd5R00
https://drive.google.com/open?id=0B5oJA ... 3V2Zzl2TzQ
https://drive.google.com/open?id=0B5oJA ... nNZVm1YNGM

Re: Working on a Thing

Posted: Thu Apr 21, 2016 9:27 pm
by Mike
Minecraft (ish) cards! How cool.

Did the first runthrough make you happy?

Re: Working on a Thing

Posted: Thu Apr 21, 2016 10:41 pm
by Cazmonster
It did - my players were excited as they fought zombies and died in lava. There were times when they preferred to hang on to their pigs instead of taking equipment that might help them. Crafting new stuff was really fun for them.

In the end, there were not enough tools for one of them to win the game, so we had to resort to flipping the last few tiles until we had a winner.

Re: Working on a Thing

Posted: Sun May 01, 2016 5:50 am
by Cazmonster

Re: Working on a Thing

Posted: Thu May 12, 2016 1:03 pm
by Cazmonster
So, when you're hand-writing tiles and your wife says 'use the computer'.

Use the computer, you lummox.

I had been hand writing tiles for an hour and done a handful. I have them all ready to print in the same amount of time.

Re: Working on a Thing

Posted: Fri Jun 10, 2016 10:42 pm
by Cazmonster
And now I've reached this really stupid part of playtesting. Doing the playtesting.

I have one complete deck of v2 cards. I need to find the time and the motivation to leave the house and let relative strangers try out my game.

I think maybe I'll crank out one more set of v2 cards and check in with local gaming stores about open tables.

Re: Working on a Thing

Posted: Tue Jun 14, 2016 11:29 pm
by Cazmonster
Got to playtest with my brother and we got nowhere near the diamond. The monsters were too tough and there were too many of them. I need to think about making it way easier to craft things and having more inventory spaces.

Also, making monsters easier to kill.