Arrow crafting

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Zen
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Arrow crafting

Postby Zen » Fri Aug 25, 2017 12:46 am

So... The results of my arrow crafting were as follows:
14
23
25
14
33
19
21
22
25
25
23

11 days, DC of 12. Two natural 1's, so I assume those are failures despite being technically above 12. Multiplying the successful rolls by 12 and dividing by 7, I get 370.3. I bought enough raw materials for 60 durable arrows. (Total cost 63 gp or 630 sp) A set of 20 would be 21 gp or 210 sp. So one set of 20 is complete, leaving 160.3 points. That is 0.76 of the next batch, meaning I would have finished 15 more arrows.

So, I was able to make a total of 35 durable arrows. I spent 21 gold on supplies.

I still have enough supplies for 25 more arrows.

[None of the checks were low enough to cause the materials to be ruined, unless natural 1's do that. If Natural 20's have a bonus, there are extra arrows.]
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Re: Arrow crafting

Postby Mike » Fri Aug 25, 2017 6:13 am

Pat previously ruled that 1s are not auto-failures on crafting.
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Re: Arrow crafting

Postby El Jefe » Fri Aug 25, 2017 6:26 am

Despite what many of us always think (myself included there), in Pathfinder's actual rules, 1's are only an auto-fail on attack rolls and saving throws. Even D&D was the same way, contrary to popular belief.
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Re: Arrow crafting

Postby Mike » Fri Aug 25, 2017 7:28 am

Exactly. Seems silly that a master craftsman will screw up 20% of his projects.
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Re: Arrow crafting

Postby Tahlvin » Fri Aug 25, 2017 7:58 am

You mean 5%?
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Re: Arrow crafting

Postby Mike » Fri Aug 25, 2017 8:07 am

Shut up!


yes
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Re: Arrow crafting

Postby Zen » Fri Aug 25, 2017 10:16 am

WAIT! I finally found the correct DC for durable Arrows... it's quite a bit higher... 25 So I'll need to be listening to some singing during creation... So, adding 4 to each of these... :( However, if we use the Unchained rules, I would get to double my craft roll for the ones that are successful... (I also figured out, using my Excel spreadsheet, that I was pricing them wrong. I was including the price of regular arrows and I shouldn't.) [This is WITHOUT the unchained rules, BTW...]

So...
First batch of 20: Cost 6 gp 7sp, Goal 200
18 - failure - Cost 3gp 3sp 5cp
27 - Success
29 - Success - First Batch of 20 Complete!
Second Batch: Cost 6gp 7sp
18 - failure - cost 3gp 3sp 5cp
33 - Success
23 - no progress, no failure
25 - Success - 2nd batch complete!
Third Batch: Cost 6gp 7sp (Buy more materials for fourth batch)
26 - Success
29 - Success - 3rd batch complete!
Fourth Batch: Cost 6gp 7sp
29 - Success
27 - Success - 4th batch complete!

So, that makes a total of 80 durable arrows. And Nellah says "Hey!"

Total cost: 33 gp 5 sp (Thanks to messing up twice.)

[WITH Unchained rules: (With sufficient ranks in Craft, you earn the following.

5 Ranks: When determining your weekly progress, double the result of your Craft check before multiplying the result by the item’s DC.)]

First batch of 20: Cost 6 gp 7sp, Goal 200
19 - failure - Cost 3gp 3sp 5cp
27 - Success - 13 batches worth... Cost 90gp 4sp 5cp
Last edited by Zen on Fri Aug 25, 2017 2:31 pm, edited 1 time in total.
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“The direction of escape is toward freedom. So what is ‘escapism’ an accusation of?” - Ursula K. Le Guin
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Re: Arrow crafting

Postby Zen » Fri Aug 25, 2017 10:38 am

EDIT: I had the points wrong for the Masterwork component...

So... if we were using those Unchained rules and I were to say, want to make a bow instead? Like a Strength +2 masterwork composite short bow... The total cost is 275gp, so the sp cost is 2750sp so I need 2750 skill points... Given those rolls:

Cost 91gp 6 sp 6cp DC 19 Goal: 2750 points + 300gp for Masterwork component DC 20 Goal: 10000 points
18 - No progress
27 - Success - 1978.7 points
29 - Success - Bow part completed.
18 - No progress
33 - 3111.4 points
23 - Success - 4622.9 points
25 - Success - 6408.6
26 - Success - 8340
29 - Success - Bow Completed.
Four batches worth of supplies: Cost: 26gp 6sp 6cp
29 - Success - Completed. (over 3000 points. Completed in the morning.

Rest spend some time checking out the sinkhole with Dothan...

So, DMDarcs, is that allowed?

[Might I say that this makes much more sense than the normal crafting rules in terms of actually completing items...]
"The lines between kindness, apathy, and thickheadedness can be very thin." - Nakatani Nio Sensei
“The direction of escape is toward freedom. So what is ‘escapism’ an accusation of?” - Ursula K. Le Guin
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Re: Arrow crafting

Postby Zen » Fri Aug 25, 2017 3:10 pm

I tried calculating with adding 5 to the DC and hiring two trained workers to help me... I couldn't even finish the BOW in 11 days. I like the unchained rules much better.
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“The direction of escape is toward freedom. So what is ‘escapism’ an accusation of?” - Ursula K. Le Guin
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Re: Arrow crafting

Postby DMDarcs » Fri Aug 25, 2017 4:00 pm

I am not using the unchained rules at this point in time.

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